23-25 January - IBGE Brussels Read the IBGE report here

6-8 March - ecobuild London Read the ecobuild report here

19 March - 6 April - BRE Innovation Park Watford Read the BRE Event report here

17-19 April - Building Holland Amsterdam Read the Building Holland report here

October to December - Kamp C Westerlo

Reversible Experience Modules - BUILT TO BE REBUILT

In January 2018 a big journey will start, and it will be a circular one! the Buildings As Materials Banks project launches the largest travelling exhibition of circularity in the built environment. The Reversible Experience Modules exhibition is built from more than 70 products and systems designed for reuse, recovery and recycling, and available on the market today. Together, they form an exhibition showcasing how to realize adaptable, modular and circular buildings. The key tool to make this possible is the BAMB Materials Passports Platform; providing information to architects, project developers, contractors, planners and all relevant stakeholders on the circular potential of products, systems and buildings. Materials and products in the Reversible Experience Modules are labelled with Materials Passports that describe what they are, where they come from and where they can go next. These reveal their true potential in a circular economy and will be accessible from multiple devices.

You are invited

The Reversible Experience Modules will be launched in January in Brussels, and then go on tour throughout Europe. See and experience them at ecobuild 2018 in London, Building Holland 2018 in Amsterdam or any of the other locations that are shown and continuously updated on our website: www.epea.nl/rems. At each location there will be presentations, workshops and trainings for professionals from the built environment about Materials Passports, Circularity, and reversible building design.

Building like nature does

Imagine if an entire building, the concrete, the wood, the steel, and all of the products inside such as chairs, computers and lighting were designed to be fully reusable and recyclable; if a former office can be transformed into a new apartment building. While this is done sometimes today at a basic level, Reversible Experience Modules show the visitor how buildings can be transformed from demolition cost and liabilities, into the material banks of the future, based on circularity and the Cradle to Cradle design concept. Materials passports will let designers select products for their healthy use and reuse potential during design, and let building owners find partners to reuse the materials during maintenance and dismantling. Every day millions of products inside buildings are replaced and hundreds of buildings are torn down. The take, make waste linear pathway leads from new products made of new materials to old materials that are thrown away. Reversible Experience Modules demonstrate the transition from linear pathways to continuous cycles.

Contact the REM team through: mul@epea.com


The Reversible Experience Modules exhibition is developed with the EU funded BAMB project. This project brings 15 parties throughout Europe together for one mission – enabling a systemic shift in the building sector by creating circular solutions. BAMB is creating ways to increase the value of building materials. Dynamically and flexibly designed buildings can be incorporated into a circular economy – where materials in buildings sustain their value. That will lead to waste reduction and the use of fewer virgin resources. Effective recovery and reuse of components, products or materials in buildings requires that the right information is easily accessible. This information is also crucial for choosing materials, products and components that later can be re-used. The goal of the REMs exhibition is to demonstrate the electronic Materials Passports as developed in BAMB. They aim to be a one stop shop for material information: these digital sets of data describe defined characteristics of materials and components in products and systems that give them value for present use, recovery and reuse.